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FIVE NIGHTS AT FREDDYS: HELP WANTED Free Download Unfitgirl I am not a Five Nights at Freddy’s fan. This is not to say that I don’t enjoy the games when I come across them, but there is a difference between getting a bit of casual entertainment out of something and being a fan. I played and reviewed Five Nights at Freddy’s: Help Wanted for PS VR, and that terrifying (and terrifyingly difficult) adventure was just about enough to last me for the rest of my life. Five Nights at Freddy’s, for those not in the know, is a series of games that position players as a night watchmen in a demonically active pizza parlor. The entirety of the game is spent in a little booth, watching on blurry security monitors as possessed animatronic monstrosities creep towards you with murder on their minds. It’s scary, and while I appreciate it, I wouldn’t call it “fun.” My son Gabe, however, is a different story. Gabe is a Five Nights at Freddy’s superfan. Gabe has been following every incarnation of the game since it first appeared as some weird free-to-play thing online and kids started making those YouTube videos where they freak out and scream. Gabe knows all the lore. Gabe has t-shirts and action figures. His knowledge of the franchise is labyrinthine. So, when the opportunity came to review the Switch version of Five Nights at Freddy’s: Help Wanted, I knew that I had to recruit Gabe to help. Why not go to the expert? I certainly couldn’t handle the idea of playing through this game again – I have a heart condition. Unfitgirl.COM SEXY GAMES


But Gabe is a strapping young man. He could handle it. I sent him the game, and a list of questions to answer since he is sheltering in a different state. That communication is as follows: What games are included in this package? There are three remakes of games included with the Help Wanted package. These include the original game, Five Nights at Freddy’s. In the original FNAF, you use your limited power supply to monitor the four animatronics present in the building, which will slowly creep towards you through the building. Sitting in a control booth, you watch a set of monitors, trying to ascertain who will try to approach the doors on either side. You use your limited power to block the monsters using said doors, along with flipping the lights on and off so you can see the blind spots next to the doors. If you make it to morning, you win the round, but this is easier said than done. Five Nights at Freddy’s 2 has you fighting off 10 animatronics. Similar to the first game, you watch them approach, but in FNAF 2, you put on a mask to get them to go away while continuously winding up a music box to prevent an instant game over. Five Nights at Freddy’s 3 pits you against a single animatronic, luring it away from you with audio cues. Meanwhile you are also getting attacked by phantoms that will randomly pop up and shut down one of your systems causing you to need to reboot it.


Like the other games, there is a constant push and pull between using your powers and conserving them. There are also four sets of completely original minigames. “Dark Rooms,” a collection of minigames where you are in a dark room and must use a flashlight to either catch an animatronic, scare them away, or hold them in place while you crawl to the other side of the room – depending on what minigame you are playing. “Parts and Service” has you repairing an animatronic, following very specific instructions. If you mess up or take too long, you earn an instant game over. “Vent Repair” has you performing various tasks in a vent system while an animatronic crawls through the vents trying to get to you. Lastly, there is “Night Terrors,” which puts you in the four rooms from Five Nights at Freddy’s 4. In three of the rooms, an animatronic will try to attack you from all angles. In the fourth you are hiding from an animatronic in the closet. How does playing the game on Switch differ from playing on PC or in VR? Compared to the VR version, the game plays roughly the same. The main differences are that you use a controller to play, and you cannot freely look around the room unless you press down the left stick to activate the free looking mode. The Switch controls work well, but the game never properly explains how they work. Ghostrunner PC


When you load up a level, Help Wanted gives you basic instructions on what to do, but doesn’t always tell you how to use the controls to accomplish that goal. For example, I was having trouble in the first three games using the camera system until I discovered you can easily maneuver the cameras with the right stick. Knowing the camera controls would have been extremely helpful. How is the sound mix? Did you play with headphones? The sound plays a large part in the ambiance of the game since most of the time you are in dark areas. As such, environmental sound can be key in detecting the animatronics. Sounds like footsteps or clanking in the vents give you clues as to where the bad guys are. I definitely recommend playing with headphones. The remasters were easier than the PC version – but this is actually a good thing, as those games were so hard that the final level took some people up to 20 hours to complete and were generally rage inducing. The hardest parts of the game were some of the original content, specifically the vent repair section along with the “plush baby” minigame from the Dark Room section. What would you change about this package to make it better? Is there anything that they should have included that they didn’t? If I were able to add to the package, I would put in the missing characters from the remasters.


The development team left out some very cool characters – most noticeably Golden Freddy, a fan favorite. They also skipped a few phantom animatronics from Five Nights at Freddy’s 3. While these are not the most important characters, my thinking is that if you are going to remake a game or have a definitive collection, you should make sure to include all the characters. The best part of the game is the remasters, for sure. The originals were developed in an indie style and have noticeably aged, so having them completely remade from the ground up is really nice. The game does have a loose overarching story. The ideas is that the game we are playing was designed by the company that made the animatronic restaurants. They are poking fun at these “stories that are loosely based on actual events” in an effort to rebrand and move on without their shady past. There are also tapes that are hidden around the levels that reveal more of the corruption behind the game, expanding on the lore in fun ways. Is there a difference between playing in handheld mode and on a tv? The game works perfectly in both handheld and docked mode with no real difference. The legendary franchise has grown from its crowdsourcing roots in 2014, though the bones of the game have remained the same. The player is the nighttime security guard for a pizza franchise (reminiscent of Chuck E. Cheese) who must ward off the animated characters who tend to violently stuff humans into costumes. Ghosts ‘n Goblins Resurrection Switch NSP 


Each level is one of said five nights and adds a new mechanic to the game for the security guard to manage in order to avoid an attack by a creepy fuzzy pal of Freddy’s. With each addition to the franchise, the mechanics are changed, though the theme and gameplay remain the sam; toggle through security cameras and keep track of which baddies are near and rattle through the ways to trick them into not recognizing you. Switch’s release is the seventh in the canon and includes “collection of classic and original mini-games set in the Five Nights universe,” marked as “FNAF 1,” “FNAF 2,” FNAF 3,” Dark Rooms,” “Parts and Services,” “Vent Repair,” and “Night Terrors.” There’s also an option to flick a switch which changes the colours of the menu and appears to show some hidden levels. Perhaps someone who can stomach more of the scares can fill you in on that element of the gameplay. This appears to be a “nightmare mode,” where players can replay levels with increasing difficulty and scares. The Switch release comes off the latest VR release, this one being “flat” and to make up for it, they’ve added a Switch controller “rumble” to assist with the jump scares. The gameplay isn’t a revolutionary change from its predecessors, but it’s a total blast. Fun to play solo while in full panic for the eight or so minute rounds, I can imagine this would be an unbelievable game to play in a small group as you all shout and scream at each other


Locked down, I couldn’t resist video chatting a friend to have her witness the whole disaster in real-time, the two of us screaming the entire way through. As a fan of horror games, and further, a fan of games that don’t require a massive commitment, this is an absolute treat to shove in short bouts of gameplay. The original game being positioned for a computer keyboard lends really well to a switch controller. Using the arrow pads on the left side, the player toggles through the security cameras, and the right side and trigger buttons are to execute moves. There’s a bit of a control issue with precisely moving around the cursor using the joystick, but most of that can be circumvented with other buttons. It’s obvious from the gameplay that this would be out of control in VR and you can almost sense where the game is failing to live up to it. That said, the gameplay doesn’t suffer more than a couple awkward joystick problems if that’s your preferred way of viewing the area. Having dumped a good amount of time into the game, I can easily call it “fun.” Maybe not the game I will tell all my friends to run out and buy, especially with the rise in multiplayer online games making for more dynamic gameplay, but for those of us who like to pop in an play a quick 20, or have something simple to play with a few friends over Gibbon: Beyond the Trees Switch NSP


A chilling, children’s pizza chain featuring animatronic performers has been brightening the hearts of children for years until one fateful day a child is killed in the restaurant. This occurrence is only the start of a much darker story hidden beneath the lighthearted setting. The simplicity of the gameplay, though challenging and entertaining, has been completely overshadowed by the breadth of story that can be discovered for those willing to search it out. Although not inherently scary for those who don’t have automatonophobia, the jump scares will best even the toughest of wills. Creepiness is more of the Five Night at Freddy’s recipe, where the hidden messages and tie-ins from each title have created a timeline of murder and mayhem that has spawned books and potential future films as well. The protagonist has found themselves situated inside the restaurant (or other scary locales), where it is your job to keep track of the animatronics and last as long as possible with whatever tools you have at your disposal. Watching the cameras, hallways, and power consumption to survive each night of the titular five nights has been the modus operandi of each of the mainline entries in this series. Each of these titles offers slightly different gameplay mechanics; from hiding behind masks, using music boxes to trigger reactions in the animatronics, closing doors, and more, but at the end of the day, each is simply about survival and time management.

The pure simplicity on offer can get dull for those spending long playtimes in any of the titles here, but having a giant bear or chicken jump out at you will instantly pull you out of those funks. The gameplay loop from iteration to iteration doesn’t offer enough of a difference to distinguish them from each other, so taking your time with each entry will help stave off repetitiveness. The difficulty ramps up each subsequent night and you will have to act quickly, while taking more chances, in order to preserve yourself and hold off the enemies waiting at the gates long enough to hear that beautiful chime concluding every stage. The gameplay isn’t for everyone as it is, but considering the downsides to this non-VR version, specifically, might be enough to keep you away from the series altogether. The UI and controls are regularly clunky, with an odd “free look” mode where you can check out rooms—à la VR—allowing for you to search out hidden items, collectibles, and the environment. Unfortunately, it is extremely finicky, with slight movements zooming your vision about, where a release of the analog stick results in the screen snapping back to the default, front-facing position. Additionally, a majority of the bonus content was built purely for its use in VR. The Parts and Service mode, for example, has you building the animatronics where being able to actually grasp the objects is the intended method.


Requires a 64-bit processor and operating system
OS: Windows 8
Processor: Intel i5-4590 or greater / AMD FX 8350 or greater
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 970 / AMD R9 390
Storage: 11 GB available space

Requires a 64-bit processor and operating system
OS: Windows 10
Graphics: NVIDIA GeForce GTX 1070 / AMD RX 590


  1. Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
  2. At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
  3. Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
  4. Click Apply then OK.
  5. Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
  6. In the Program Files folder, find and open the folder for your game.
  7. In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
  8. Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
  9. Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
  10. Once complete, try opening the game again


  1. First you will need YUZU Emulator. Download it from either Unfitgirl, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
  2. There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
    Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
  3. Create a folder called “keys” and copy the key you got from here and paste it in the folder.
  4. For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
  5. Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
  6. Download any ROM you want from Unfitgirl, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
  7. After that double-click into yuzu and select the folder you put your game folder in.
  8. Lastly double click on the game and enjoy it.

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