SUCCUBUS Free Download
SUCCUBUS Free Download Unfitgirl
SUCCUBUS Free Download Unfitgirl Succubus is a first-person action game from MadMind Studio, the creators of the controversial “Agony” videogame and its subsequent sequels. And much like its prequel games, this also focuses on the torturous hellscape of the Underworld, governed by disgusting hell beasts, and littered with the souls of the damned. I will say before continuing, a slight warning for those faint of heart before reading, even though I played the censored version, looking this game up online you may find its more disturbing parts from a wide search, and its… creative use of healing and some more risqué cutscenes. From this I will offer a warning, the full, uncensored version has sexual content, disturbing imagery and a LOT of gore, some of it makes someone with a iron stomach like me even wince. So for now, I will follow the censored version of Succubus, as it has all the same gameplay, just stops or fades to black before going into its darker scenes. Focusing purely on gameplay, the game is a solid hack-and-slash, focusing on stage by stage progression, each with extra objectives and challenges to diverse gameplay, but not to a extreme degree. One such goal is simply pushing enemies into hazards, or killing specific enemies in changing scenarios. In terms of enemy design, there is a decent selection – flying, tanks, small, and nimble – the list is extensive, but generic. Unfitgirl.COM SEXY GAMES
I feel that the game could have been a lot more immersive and interesting to use more enemies from hell lore across all religions, not just the generic well known varieties. Succubae, Valkyries, imps, and the such, but all conform to humanoids with little imagination. The bosses, however, do offer some unique encounters. Unfortunately, these fights are few and far in between. And even then, it mostly boils down to a “war of attrition”, with either side having a race to see who depletes whose health bar first. The main appeal I found is with the game’s weapons. There is a wide selection of weapons available very early on, and with almost every level giving me a new toy to play with. (It was always nice to experiment.) Not only that, but the weapons also give a selection of spells of decent variety, from shields to mimics, even to flame strikes that decimate enemies. The spells add a needed spice in the experience, but spice is not enough to hold taste for long, and by the later stages, I was getting more bored and agitated to the game’s same “arena, corridor, arena, corridor” approach to its level design. As a final little nod to gameplay, there is a health mechanic which any who played the recent “DOOM” series will recognize as “glory kills”. It’s a way to kill low health enemies with a flourishing animation, and health a set amount of health upon finishing.
A game? Or is it a trip?
The locales are interesting, but overall what you would expect from a “hell level”, just expanded to a whole game with little added diversity? The lack of level variety is telling, in my honest opinion. There are some glitches that do appear here and there, but they are small and infrequent. And none are even close to being game breaking. (Although one is hilarious with the character creation with one of the hair options.) Graphics in the game are solid, nothing to write home about, but the amount of gore and character detail is impressive, especially in the “create your succubus”, which has a rotund set of options to choose from, from hair to body paint “and some extras in the uncut version obviously”. Lastly, it’s writing of the “story” is basic to say the least, a run-of-the-mill revenge plot, a basic narrator leading you through the levels, with no real actual depth to be found. Alongside its more gruesome moments in the uncensored version, yet lacking in extra content in the normal version, it’s hard to give a high recommendation. Succubus is enjoyable, but not deep, with entertaining elements, but ultimately becomes boring over long play sessions. Succubus is played as a first-person hack-and-slash experience with a heavy emphasis on visceral melee combat. As Vydija, a sultry-toned, blood-thirsty succubus of lust, you will literally tear through hordes of fleshy creatures, demented demons, tortured humans and lordly hellspawn in a series of 20 or so stages with varying objectives and collectibles Rogue Tower
but where the solution for completion is always the same: Maiming, mutilating, and killing everything between you and the exit. To accomplish this, there is a variety of melee-focused weapons and magical spells on offer that steadily unlock throughout the game. From daggers to axes to hammers to pitchforks, each provide a different moveset to experiment with, and, akin to recent Doom titles, special finishing moves that can be activated after dealing enough damage; using these rewards a gory animation that, while janky-looking, certainly delivers on the shock and laugh-out-loud factor. You can find many of these weapons in the hellish landscapes you cut your way through, or buy them (along with a number of revealing and disturbing armour set pieces) by spending collected souls. There’s many spells to equip and unleash, too, with new abilities and ways to kill enemies unlocked as you progress, though many, including the starting telekinesis and fireball abilities, feel like it needed more tuning. You can also dash in and out of fights, and Spartan kick enemies into environmental objects such as spikes or other hordes with a button. While entertaining, there’s a lack of polish in the combat and impact in attacks overall that makes it feel a bit floaty. Succubus really doesn’t hold back on depicting the sheer level of damage and pain you inflict upon your foes.
What’s actually going on here
This is a main selling point of Succubus, and I can’t say it doesn’t deliver the gore-ey goods. Every interaction is hyper-violent, and you’ll see the full non-censored results of cleaving, stabbing, crushing, slashing and impaling your enemies. In particular, the mutilation of bodies is supported by the game engine to a surprising degree. Whether this level of detail is entertaining or disturbing depends on the player; for me, the slaughter comes across as so ridiculous in tone it’s enjoyable in a ‘dumb fun’ sort of way, though it’s not for the faint of heart by any means. Even if you play violent games, what’s on display can be voyeuristic – especially one animation involving pregnant sinners and fetus’s, which may cross the line for some players. But others, like ripping a sinner’s penis clean off, or drinking the blood of a sinner to regain health, ground the game into pulpy, laugh-out-loud parody. It’s a good thing there’s a lot of effort put into the weight and impact of your attacks, though, because the arena-based combat approach of Succubus, after the opening hours, becomes repetitive fast. You’re practically swarming in waves of fleshy, flying and grotesque things to kill each level, but the majority of the enemy A.I. with the exception of the bosses (one makes the floor full of lava, another has a hilariously large penis to distract you from plenty of hard-hitting attacks) tend to be rather bone-headed, running at you with suicidal mania and little thought for tactics. ROMANCE OF THE THREE KINGDOMS XIV
I suppose it fits with the setting of Hell, but clubbing enemies around like they’re golf balls with my warhammer is only fun for so long. On higher difficulties, it feels like most enemies just do more damage than present a larger challenge, or a truly tangible threat. The arcade-like combat, for better or worse, is very simple. It falls to the aesthetic and visuals of the game, then, to hold these duller moments up, and for the most part Succubus presents an intriguing and unique depiction of Hell compared to other games. The monsters you fight all have visually grotesque designs and interesting lore cataloged in an in-game bestiary, and the environments you stalk your way through are more than just fiery brimstone, but truly disturbing satanic shrines and infernal monuments to darker, greater threats, with tortured sinners and lost souls writhing in agony or on display in sickening circumstances. All this is brought to life by Unreal Engine and higher quality graphics than would normally be expected from an indie title, with high-resolution textures that uplift the excellent artwork. The humanoid character models, though, outside of Vydija, are very hit and miss, either looking appropriately terrifying or just plain terrifying (some early enemies betray the game’s budget). Of course, the big push of Succubus seems to be its inclusion of heavily sexual elements wrapped around its ultraviolent imagery.
All hail Nimrod, King of Hell!
Nudity reigns supreme among the hordes of enemies you’ll face, as well as background NPCs engaging in debauchery or slaughter of their own in clear, uncensored view (unless you toggle censorship, which, let’s face it, most won’t). After the first level, you’re given a basic number of customisation options to shape Vydija’s appearance, such as facial sliders, type of demonic horns, breast size and weight, and a photo mode to capture shots of your dream succubus, though they seem to make her pose like a porn star rather than a demonic monster. The home-base you start missions from allows you to engage in various environments to set up cinematic snuff shots of your demoness, and even customize the way the backdrops look as you progress. The treatment of sex as taboo in games has always amused me when violence is so readily accepted, but in Succubus, I’m reminded why we still have some way to go to nail a good balance. It’s all definitely ‘adults-only’, but the dicks, boobs and random orgies feel like they’re shown more for shock value and mindless porn than anything else. Vydija’s portrayal doesn’t evoke anything truly sexy, or offer any sort of erotic evil that could better match the game’s dark setting, and the lewd scenes scattered throughout the game are more eye-rolling than titillating. The nudity does line up with the pulpy nature of the moment-to-moment combat systems and excessive violence, but I feel there is a missed opportunity in going all-in on the horror angle instead. Rugby 22
Perhaps it’s being saved for Agony’s sequel? I’ve mentioned most of what Succubus entails and what works, but now for the less positive part of the review: the game nails the atmosphere of hell excellently, provides a lot of ‘dumb’ fun combat and a small amount of provocative nudity, but it falls just short of a well-rounded package. This isn’t ‘Doom with boobs’, as some reviewers have called it – the combat and impact of attacks is just too mindless and floaty to feel as satisfying as the violent animations look, and the story and writing is laughable. There are ties to preceding game, Agony, but it can be summarised as one asshole demon (Baphomet) threatening another (Nimod) and their reign, with the latter’s queen Vydijia spouting cringe-worthy threats to kill everyone who betrayed her in her way (though Karen Strassman portrays the smokey-voiced demoness and her ridiculous C-movie dialogue excellently). If you’re like me and need a good story to keep motivated, you won’t find it here, which is a shame given the interesting Hell lore. The authors of the scandalous Agony returned to the expanses of the hellish abyss with the official continuation of the story of the demoness Vydia. Having headed the kingdom of fire together with Nimrod, she quickly got tired of the devilish routine and went in search of new entertainment in the most remote corners of the gloomy world.
Unfortunately for her, on the way to bloody pleasure, Baphomet himself met with his army of the dead, who had long dreamed of a hellish throne. Now the heroine, humiliated, burned alive and deprived of wings and part of her strength, has to go through about twenty levels and take revenge on the goat-faced demon and his seductive minions. Having studied the criticism and wishes of the players, the developers from Madmind Studio decided to change genre directions for the continuation of Agony. Succubus now plays in the field of old-school shooters, skillfully mimicking a clone of Heretic and Dark Messiah. Vydia slays hordes of demons, skeletons, and other hellspawn from a first-person perspective with one of forty weapons ranging from sickle-shaped blades and sharp swords to the heavy but deadly scythe of the reaper. You can buy new weapons in exchange for the collected souls, change the combat set or change the appearance of the demoness between levels in a special shelter. It also allows you to customize the bathroom and the she-devil’s chambers, try to change her external parameters in an extensive but crooked editor, or simply indulge in bloody debauchery. A special free patch will allow you to enjoy uncensored naked bodies, but will not fix the completely insane breast physics and the smoky voice of the fiend.
OS: Windows 7 / 8 / 10
Processor: i5-6500, Ryzen 5 1600
Memory: 8 GB RAM
Graphics: GTX 1050, RX 460 (or equivalent with at least 4GB of memory)
DirectX: Version 11
Storage: 70 GB available space
Sound Card: DirectX compatible
Requires a 64-bit processor and operating system
OS: Windows 7 / 8 / 10
Processor: i5-8600, Ryzen 5 3400G
Memory: 16 GB RAM
Graphics: RTX 2060, RX 5700 (with at least 6GB of memory)
DirectX: Version 11
Storage: 70 GB available space
Sound Card: DirectX compatible
Additional Notes: SSD Recommended
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either Unfitgirl, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from Unfitgirl, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.