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Railbound Switch NSP Free Download Unfitgirl

Railbound Switch NSP Free Download

Railbound Switch NSP Free Download Unfitgirl

Railbound Switch NSP Free Download Unfitgirl Railbound, the latest title from Polish studio Afterburner, makers of Golf Peaks and inbento, is a super-cute puzzler of polished presentation and deceptively monstrous difficulty. It starts ever so innocently, asking for a little railway line to connect a carriage to its engine, and sings with toots and chuffs as a billow of smoke from the locomotive clears to reveal the next stage. By the 100th level, however, it becomes a head-scratcher that’ll wear your nails to nubs. The goal is to couple cars to engines in numbered order. A level starts with one to four cars spaced around a grid and the engine sitting at the edge of the play area. You have a fixed number of track pieces that can go in any direction, turning and branching off each other. You connect the cars to the engine with rails such that car number one will arrive there first, followed by number two and so on. When you press go, the cars rattle along charmingly and you see if your plan worked. It’s so intuitive a concept that we’d played a good 20 levels before we realised that this is absolutely not how trains work. There are eight sets of stages, each set introducing a new mechanic, such as barriers that must be opened by running over buttons, or numbered stations to be stopped at by the appropriate car. It’s a bit of a shame that gimmicks from previous sets are sometimes left behind rather than expanded on and combined with new mechanics. However, the later challenges do start to tie everything together in wonderfully complex ways. We won’t pretend that we only used the hint system to test it out for you, dear reader: we’d have been completely stumped without it on the closing levels.Unfitgirl.COM SEXY GAMES

Railbound Switch NSP Free Download Unfitgirl
Railbound Switch NSP Free Download Unfitgirl

It works by revealing the correct placement of a few track sections at a time, requiring a bit of additional trial and error before a further hint is available. It’s a good balance of making you have a proper try but not making you suffer. Controlling all this is entirely pleasurable. The small grids are swiftly navigable with the controller, and good button assignments mean there’s no fiddling through menus. It’s equally delightful to play with the touchscreen and even makes use of some satisfying HD Rumble. Switch seems like the perfect platform for the game. There’s a fair handful of hours to be spent working through over 150 puzzles, although we did have a couple of small gripes. For one, some of the cleverer tests are off the critical path, so their instructive ideas might be missed along the way. The play grid did also feel rather limiting by the end. The small area meant there was probably only one correct answer to most, if not all, puzzles. The train-set appeal of building creatively felt like it was always just over the horizon, but we never got there. However, there’s no resisting the charm of Railbound’s chirpy cel-shaded models and, although they belie some fiendish challenges, the difficulty curve is as smooth as it is steep. Perfect for handheld play, Afterburn has laid down a great addition to Switch’s library of puzzlers. One of the many challenges that puzzle games face is providing problems that challenge the player without leaving them at a total loss for how it should be solved. Recent games like Escape Academy’s DLC expansion, Escape From Anti-Escape Island, struggle with this issue due to some very obtuse puzzles towards the end. Railbound not only avoids this, but manages to provide a relaxing atmosphere and sense of flow that keeps players engaged and, most importantly, intellectually empowered.


Developed and published by Afterburn, Railbound aims to challenge players while telling a small and charming story about two dogs on a journey across their world. There are eight main stages, each one having a linear series of puzzles that are required to advance, as well as some optional variations. At the end of each stage, players are rewarded with an illustrated postcard that shows the small and intimate moments these two dogs share along their journey; these postcards are also interactive, as players can pet the dogs and bring out their joyful expressions. The gameplay mechanics are simple but nuanced. The objective is to get each carriage to the main locomotive by laying down each puzzle’s limited number of tracks, which can be done in straight lines or in curves that can connect to one another and change their direction. The challenge lies in the order of the carriages, as each one has a number that must reach the locomotive in numerical order. If players get stuck, they can slow down time to better see how everything moves, remove individual tracks to place elsewhere, undo an entire action, or restart the stage entirely. As the game progresses, more and more elements are added to increase the challenge. Some examples include connecting tunnels, colored buttons that raise their respective barrier, tracks that change direction each time it’s run over, and train stops that correlate with a specific carriage. Each of these puzzles has a creative solution that feels rewarding to find and even if it’s found by accident, it’s always easy to understand why it’s the correct solution, giving players a deeper understanding that sets them up for success moving forward.Just Cause 2

Railbound Switch NSP Free Download Unfitgirl
Railbound Switch NSP Free Download Unfitgirl

Railbound’s puzzles can still be deceptively difficult, too. Some of the larger puzzles with multiple moving parts can be surprisingly simple, while the more bare-bones puzzles can provide some of the game’s biggest challenges. While some puzzles may take some time to figure out, they never feel obtuse or unfair. Finding solutions to those puzzles generally means taking a small break to reset the brain and coming back with a fresh pair of eyes. With over 150 puzzles and ability to play on the go, Railbound is truly a fantastic game with a charming aesthetic and well-designed puzzles that reward and empower the player. From the makers of Golf Peaks and Inbento – It’s third time on the track in Afrterburn’s carriage with Railbound. This game reviewed exceptionally well on the Mobile/PC version after the release earlier this year. So, a port to Switch seems like the logical next step as indies seem to thrive on the platform. Afterburn have kept it consistent with Railbound, as it’s another cosy puzzler that can both warm your heart whilst setting a fire in your brain. There is a simple brilliance to Railbound’s puzzle solving that I don’t think my brain will ever figure out. The basics of the game has you placing down pieces of railroad tracks for carriages to make it to the head of the train. The carriages are numbered and the puzzle is solved by arranging the carriages in the correct numerical order. In the placement of tracks you can link them together forming bends for the carriage to turn. If the bend isn’t the right way you can flip it forming an orderly line to the objective. New train inspired mechanics get added as you progress. Tunnels and gates that are opened by the triggering of buttons are amongst other additions that keep you on your toes throughout the game.


They’re all meticulously placed leaving no room for a varied solution. There’s always one right path and for that I’m in two minds. In one aspect, as a puzzler there should always be one solution, as is the nature. However, I never found those eureka moments when trying to visualise the answer. Usually the more I play a game the better I can imagine how to beat the stage before actually executing – give or take a few minutes to think. But for Railbound, it never clicked. That’s not to say I didn’t have fun, because I definitely did. But every level was met with frustration and I rarely felt like I was smart when beating the stage. Instead it was often the case of exhausting every other variation via trial and error to brute force success. Like I said, I don’t think this is a discredit to the game, rather an issue on me on not getting along with the mechanics of the puzzle. If you like a challenge that’s varied and progressive, Railbound is for you. Railbound’s story is told through postcards you collect as you complete levels. They’re beautifully created in a hand drawn style and they all evoke emotion. They depict every location the dog conductors visit that are connected with the design of the levels. I really looked forward to unlocking a new one every time. However, this is probably the smallest portion of the game and for me, there were not enough dogs! On the basis of the cover art I was expecting more cutesy dog dialogue or customisable features. Of course, pictures, or a postcard tell a thousand words but some additional cut scenes wouldn’t have gone a miss.Wolfenstein: The Old Blood

Railbound Switch NSP Free Download Unfitgirl
Railbound Switch NSP Free Download Unfitgirl

But it does leave a lot more room for the gameplay to be the focus, and rightfully so. As testament to this straightforward approach to gameplay there isn’t even a main menu screen; as you boot up you’re thrown straight into the first level with subtle signposting that walks you through the basics of the game. Outside of the levels you’re greeted with a map that links all the stages together. You can navigate across the levels and pressing the right stick down loads up the credits and the ‘+’ button allows you to change the settings. It has the usual display, audio and language settings but the most welcome addition is the accessibility. Options to enable the Rumble Feature, Colour Blind Assist, Focus Mode are all great additions. However, the exceptionally helpful options are the ability to enable Hints and even unlock all the levels. Unlocking all the levels for those who are stuck and just want to move on or pick and choose what to play, relieves any pressure and adds to the relaxing nature the game presents. As well as hints being so helpful whilst not holding your hand through the level so you still think it’s you that’s completed it. The hint system shows you one or two pieces of track that should be placed on the map, cutting out a chunk of variations that would be wrong. There are over 150 impressive levels in Railbound. Outside of the tutorial stage the levels ramp up in difficulty quite significantly. Alongside of the mains stages, there are connecting side stages that are on the harder scale compared to the mainline levels. After you’ve beaten the game, the Switch version has a new level with a few more stages that are more of a free form way of completing.


You get plenty of track pieces to play around with and it’s a really great way to experiment, it’s a shame you only get it at the end – if you don’t unlock all the levels you miss out on a great way to practice from the get-go. The levels are simplistically designed with the surrounding areas giving you a sense of where you are without doing too much. Forests, snowy hills or by the seaside; every level has a cosy colour palette whilst never taking any focus off the puzzle at hand. The clicks and delete sounds come off in a very ASMR way. In the right setting if you don’t let the puzzles get the better of you, this is a really peaceful game. The tranquillity is bolstered with a piano lead melody with some light horns that adds depth to the charming presentation it so well executes. Railbound does exactly what I like to see in a puzzle game: A simple set of rules are premised. They are expanded upon with different mechanics that force you to think up a different solution. Levels get increasingly difficult until the mechanics have been exhausted. Now solve puzzles with a combination of these mechanics. As a bonus, have some optional levels as real headscratchers. The minimalistic art style is perfect at conveying the clarity of different objects in a level. Thanks for the reset button and ability to see solutions to completed levels. This one goes in the long list of puzzle games I’ll 100% in ~5 hours and will have enjoyed my time playing. Great job!

A few years ago, I reviewed a little game called “Cosmic Express” and I gave it a pretty heavy-handed negative review that garnered a bit of “controversy”. That game was conceptually very similar to Railbound – you lay down train tracks to get your train carts to the main train (or, in CE, the exit). When I played and reviewed Cosmic Express, I had a lot of gripes about how open-ended and thus “trial-and-errory” the game was. With so much open space and so many possible ways to lay down the tracks and pick up passengers as well as barely any limitations, it devolved quickly to blindly trying out everything until something works, which is the opposite of fun puzzling. Puzzling should be intuitive and you should be able to look at a puzzle and figure out the solution in your head, logically, without ever touching the mouse or controller if you want to. Enter Railbound, a game that does what I wished Cosmic Express did back then (again – just bringing up the game because it is very similar yet different in a few important key aspects, so the comparison is apt. Plus the game and it’s problems stuck with me and felt like the antithesis of what puzzles should be). Mainly, it allows itself to set restrictions which lower the amount of trial-and-error to basically zero. The levels are smaller, the carts are numbered which means Cart “1” has to be coupled to the train first, then 2 and so on, the passengers themselves are numbered as well (in levels that have them) and – most important of all – you only have a limited number of train tracks you can lay down. All this means that the levels in Railbound are smaller, more focused, more guided and a lot more fun than in the previously mentioned game.

Railbound Switch NSP Free Download Unfitgirl
Railbound Switch NSP Free Download Unfitgirl

Every mechanic is self-explanatory. There are still quite a lot of levels that involve heavy thinking, but I never feel like a level is unfair – if I can’t solve it, it’s just my fault for not being creative enough. It’s an excellent puzzle game and I am very happy to finally see this concept brought to a satisfying, fair and challenging level. I hope for DLCs and/or a level editor for this charming little game! I just want to say that this game is really cute and also really mindboggling for sure. It may look easy but once you get to the harder levels, it really wraps your brain around that sometimes I keep getting on the wrong track *ba dum tss*. But in all honestly, the artwork is a delight and the music is really soothing. Props to the devs for making a really good puzzle game! Railbound is a comfy track-bending puzzle game about a pair of dogs on a train journey around the world. Connect and sever railways across the world to help everyone reach their homes, and solve over 150 clever puzzles ranging from gentle slopes to twisted passageways. Place, remove and reroute connections so that carriages safely connect to the locomotive. But, be careful and don’t make them run into each other! Our main levels will take you through a variety of locations at a relaxed pace. Forks along the road will lead you to spicy brain-teasers that’ll please even the most demanding players! Use tunnels to cover vast distances in an instant. Delay trains using well-timed railway barriers. Switch tracks to reroute cars in different directions. Pick up cute friends on the way and encounter even more challenges on your journey! Across the game’s world enjoy our comic-book-inspired visuals and a relaxing original soundtrack by the team behind Golf Peaks and inbento. Project Wingman

Add-ons (DLC): Railbound Switch NSP

for Beta Testing NSP Format
Requires a 64-bit processor and operating system
OS: Windows 8
Processor: i5
Memory: 4 GB RAM
Graphics: Intel HD Graphics 6000
Storage: 300 MB available space

Requires a 64-bit processor and operating system
OS: macOS Catalina
Processor: Apple M1
Memory: 8 GB RAM
Graphics: Apple M1
Storage: 300 MB available space


  1. Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
  2. At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
  3. Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
  4. Click Apply then OK.
  5. Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
  6. In the Program Files folder, find and open the folder for your game.
  7. In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
  8. Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
  9. Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
  10. Once complete, try opening the game again


  1. First you will need YUZU Emulator. Download it from either Unfitgirl, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
  2. There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
    Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
  3. Create a folder called “keys” and copy the key you got from here and paste it in the folder.
  4. For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
  5. Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
  6. Download any ROM you want from Unfitgirl, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
  7. After that double-click into yuzu and select the folder you put your game folder in.
  8. Lastly double click on the game and enjoy it.

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