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MEDIEVAL KINGDOM WARS Free Download Unfitgirl


MEDIEVAL KINGDOM WARS Free Download Unfitgirl

MEDIEVAL KINGDOM WARS Free Download Unfitgirl I have to admit, I’ve never encountered a game that apologises for what it is before I’ve even had the chance to play it properly. What exactly am I talking about? Well, Medieval Kingdom Wars is the game in question and Reverie World Studios, the developers, placed a few lines at the end of the tutorial. It’s something that honestly caught me off guard and had me laughing, mostly with disbelief. So what exactly did the developers say at the end of the tutorial? “From our small indie team, we would like to thank you for playing Medieval Kingdom Wars” and “we hope you won’t judge the project created by three humble developers too harshly!”. They ended it with “We are here to tell a story and provide an alternative in the grand strategy genre. Simple animations and aged graphics aside, we hope the journey is enjoyable. Medieval Kingdom Wars is our labour of love, and we’re happy to continue developing it, bringing you free updates and expansions in the months to come…” On that note, let’s have a look at something already covered by the developers – the aesthetic quality of Medieval Kingdom Wars. Frankly, they’re not far off the mark. The game does look pretty dated, with a fairly large repeat of models and textures, most of these can’t exactly be called great quality – though I won’t go as far as saying they’re ugly. Unfitgirl.COM SEXY GAMES

MEDIEVAL KINGDOM WARS Free Download Unfitgirl
MEDIEVAL KINGDOM WARS Free Download Unfitgirl

They are exactly as Reverie admitted they are, aged. It’s something that permeates throughout the game, a sense of it being an older game, though not necessarily a game that has aged well. This is to say that I can certainly see a wealth of potential beneath the game. There is honestly a gem beneath the surface. Maybe not a diamond, possibly an Emerald. Partly this is because of the sheer ambition of the game. Very rarely does a grand strategy title also feature real-time strategy battles with base-building and resource management. Then add onto this a city-building element, though a limited one at that. In keeping with the aesthetics, I can’t say I’m a huge fan of the world map, nor the in-battle unit or building models. The problem with having a big town to fight in is size and variety. If you don’t have the variety to fill that down it all looks just a bit bland. Whenever fighting on maps of major settlements you find so many copy-pasted blocks of the same buildings and it honestly takes away from the game. It’s a shame because, while the units are adequate, their effects are splendid. Actually watching the fire spread on the pitch that you have placed down, surrounding and burning the enemy is great. Indeed, the major combat elements like siege weapons, defences and unit special abilities actually look good.

Grand Campaign Awaits

It’s a shame that it’s all muddled out by a downright terrible UI to look at and use. In battle or on the world map, buttons are too close together, you can’t easily move between selections and even hovering over a selection can take too long, or require a bit too much precision, for the game to recognise what you want. It also doesn’t help that the world map is just a bit cluttered. If it isn’t shadows, it’s trees. If it isn’t trees, it’s your units. If it isn’t them, it’s icons, names and the majority of the UI. The problem is how close to decent the UI is. Spacing buttons apart and defining the edges that bit more to make them pop could have worked perfectly. It’s a shame because it’s all perfectly in fitting with the theme and setting of the game. This is much like the audio of the game – bar the voice acting, which is laughably bad – which at least uses instruments and themes from the era but, much like the visual design, it can find itself cluttered at points. The more I think about it, the more that cluttered is the perfect word to describe the game. Samurai Aces III: Sengoku Cannon Switch NSP

MEDIEVAL KINGDOM WARS Free Download Unfitgirl
MEDIEVAL KINGDOM WARS Free Download Unfitgirl

I’m a proponent for the varied game modes found within Medieval Kingdom Wars. The grand strategy element is similar to that of older Total War titles, from similar functions on the grand-strategy map to jumping into a battle or allowing you to auto-resolve. Actually taking part in these battles is surprisingly engaging, particularly when you’ve researched further advancements in formations and units, increasing tactical options. Partly this is because you also have the ability to build up a base of sorts when laying siege to a city, having the game act more like a general RTS title with resource management elements and more. This isn’t to say it’s ideal. One big problem is how unresponsive and generally wonky, for lack of better word, it can be. More than a few times I’ve been clicking units and telling them to go somewhere, for the game to take my commands as more of a suggestion. “Man that wall” I would tell a unit of archers, for them to stand around the gate below the wall. Thanks for that lads. Though the units don’t seem to want to do anything right, ever.

Redefining the Genre

As mentioned earlier, there is also a city-building element. You can jump into one of your cities at any time and build it up using resources, rather than silver which is the currency on the grand campaign map. Strangely, while you’re in one of your cities or villages, their happiness lowers – no real reason given, though it’s likely to stop people sitting in a city as there’s no movement in the grand campaign while there. One minor annoyance for me is that you can position your units ready for a place being attacked, but every time you jump back in they’ve moved slightly, often cutting through walls or elsewhere. This is especially irritating when you come to defend a settlement and then have to start moving units to where you last placed them. If anything, there’s actually a little too much overlap and things going on. You have a currency that’s only used on one screen. Resources that are only used on another. Top it all off with a whole host of resources that are primarily gained from specific cities or from winning battles and taking them as spoils of war. These resources are then used to research new tech that unlocks new buildings, units, upgrades and economy-boosting elements. There’s no time taken in research, it’s all instantaneous, as with everything else, provided you have the relevant resources. Sakura Beach 2

MEDIEVAL KINGDOM WARS Free Download Unfitgirl
MEDIEVAL KINGDOM WARS Free Download Unfitgirl

At least something is quick because everything else is agonisingly slow. I’m all for epic, time-intensive battles and long-play titles, but Medieval Kingdom Wars seems to be aiming for this through artificial means. Regardless of where you are, units are slow. On the map, your cavalry must be riding turtleback. In battle, the armour is weighing your troops down. Until you research the tech that makes the game quicker that is. Due to how slow it is, it’s hard to actually get yourself engaged in the game. Too much of the time is spent bored, rather than engaging yourself with what could be an engaging game with emergent stories as you expand from a lowly lord to the ruler of your nation, to the possible ruler of Europe. Reverie, if anything, need to learn the concept of “less is more”. The gameplay elements featured in Medieval Kingdom Wars could certainly have been made into a great game, had the basics been focused on and more focus placed on the look and function of the game. Combat is good and the campaign has the ability to grip you, for a time, the problem comes with rather pointless elements like the bare-basic city building and just how slow the game feels and gets, leading to boredom.

Brutal Epic Battles

One other issue, which will become clearly visible in the gameplay, is just how sluggish the game gets when there’s a lot on screen. Jump into a large city or a battle with a significant number of troops, you’re going to notice some significant stuttering. I’m regularly able to play the latest games on maximum settings, with rarely a large hit on performance so this took me somewhat by surprise. All in all, Medieval Kingdom Wars is a very ambitious game, one that certainly has the potential to be far better if Reverie sticks to their promise and keep up with updates and fixes. At the moment it’s a little better than adequate, it can even be good at times. It just has a few too many flaws and can hit too many boring patches, preventing it from reaching that higher level.

MEDIEVAL KINGDOM WARS Free Download Unfitgirl
MEDIEVAL KINGDOM WARS Free Download Unfitgirl

Before reviewing a game, some might say it’s wise to have a butchers at its Steam page. It’s a great way to see how the game markets itself. When I opened the page for new RTS/grand strategy title “Medieval Kingdom Wars”, you can imagine my shock when it claims to be “redefining” the medieval grand strategy genre – a bold claim to make when you’re going toe-to-toe with the likes of Crusader Kings and Total War. Scroll down past the flashy screenshots and the “very positive” user review rating, and you might be shocked to hear that the game is made by Reverie World Studios. “Why would I be shocked?” you ask. Well they’ve got a bit of a reputation for putting out games that are somewhat substandard. I purchased “Dawn Of Fantasy” in 2011 for £29.99, only to find that the game was a buggy, unpolished mess – trying to be both medieval and fantasy RTS rolled into one. Sakuna: Of Rice and Ruin Switch NSP

It seems that their next few titles (Kingdom Wars 1 & 2) followed in the same vein. In fact, I seem to recall that Kingdom Wars was a rehash Dawn of Fantasy, which had a dire rating on Steam. I was therefore flabbergasted to find out that they had released a third, very similar looking game in June of this year. Shall we take a look at how it fares in a tough-to-enter RTS/grand strategy market? Let’s start with the good – of which there is a fair amount. The overall theme is the most coherent of any Reverie World Studios production thus far. The grand strategy map and large battlefields of Europe are seemingly etched out by hand – with a littering of props and nuances in the terrain that add to the game’s atmosphere. The game also has a fairly comprehensive tutorial that provides a loosely story-based approach to teaching you the ropes.


Requires a 64-bit processor and operating system
OS: Windows Vista
Processor: 2.4 GHz Dual Core
Memory: 3 GB RAM
Graphics: NVIDIA GeForce 670 / Radeon R9 280X
DirectX: Version 11
Network: Broadband Internet connection
Storage: 5 GB available space
Sound Card: DirectX Compatible
Additional Notes: Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer porition of the game.

Requires a 64-bit processor and operating system
OS: Windows 7+
Processor: 2.4 GHz Quad Core
Memory: 5 GB RAM
Graphics: NVIDIA GeForce GTX 970 / Radeon RX 480
DirectX: Version 11
Network: Broadband Internet connection
Storage: 7 GB available space
Sound Card: DirectX Compatible
Additional Notes: Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer porition of the game.


  1. Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
  2. At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
  3. Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
  4. Click Apply then OK.
  5. Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
  6. In the Program Files folder, find and open the folder for your game.
  7. In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
  8. Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
  9. Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
  10. Once complete, try opening the game again


  1. First you will need YUZU Emulator. Download it from either Unfitgirl, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
  2. There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
    Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
  3. Create a folder called “keys” and copy the key you got from here and paste it in the folder.
  4. For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
  5. Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
  6. Download any ROM you want from Unfitgirl, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
  7. After that double-click into yuzu and select the folder you put your game folder in.
  8. Lastly double click on the game and enjoy it.

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