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Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl

Grand Tactician: The Civil War (1861-1865) Free Download

Grand Tactician: The Civil War (1861-1865) Free Download Unfitgirl


Grand Tactician: The Civil War (1861-1865) Free Download Unfitgirl Hardcore wargames are an oft-overlooked niche of strategy games, as many of them skew closer to simulation games with their uncompromising loyalty to historical realism and complexity of mechanics, which can be highly intimidating for many players to even try. Recently some games of this type, such as Game Labs’ Ultimate General: Civil War and 2×2 Games’ Unity of Command 2, have taken major steps to innovate on accessibility options, controls, and tutorials, while retaining engaging gameplay depth. Does Oliver Keppelmüller’s Grand Tactician: The Civil War (1861-1865) follow suit and herald the arrival of a new generation of hardcore wargames? Grand Tactician sees the player take command of either the United States or the Confederate States of America during one of the US’ most pivotal conflicts, the US Civil War, with the goal of breaking the national morale of the opposing country in order to win. Players can experience this momentous conflict in single-player campaigns only with various start dates and scenarios, or play through a number of real-time tactical historical battles. The overall focus of the game rests on combat, logistics, and economics in a similar fashion to Paradox’s Hearts of Iron 4, without the more in-depth political system. Altogether, there’s a decent variety of content for players to check out, with easily hundreds of hours of gameplay in the campaigns alone. Unfitgirl.COM SEXY GAMES

Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl
Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl

Grand Tactician: The Civil War is an excellent example of the hardcore wargame subset, as it represents both the best that such strategy games have to offer and the worst. It’s a frustrating mixed bag because there’s clearly plenty of love and care put into the game and an excellent foundational core of gameplay, but it’s undercut by a chronic issue of terrible accessibility, which limits its broader appeal. Unfortunately, Grand Tactician does little to alleviate this problem and falls into a familiar trap, following many of its cousins and predecessors. The game’s presentation reflects this mixed bag with the dev team going for a stylized approach for maximum immersion, which succeeds on the whole, but begins to show cracks when looking into the details. The visual design is a massive let down with the graphics being subpar at worst and serviceable at best. The audio design does fare marginally better, with period accurate music setting the stage and the rumble of cannonades and musketry giving battles life, though it does suffer from uneven mixing and unbalanced soundscapes that can be grating on the ears and break immersion. Undoubtedly the best part of Grand Tactician is the gameplay. The strategic layer and the tactical mode are equally engaging with a host of systems that are historically authentic and compelling from a decision-making standpoint.

Five campaign scenarios

players will need to raise and manage armies, enact policies to bolster the war effort, fund government subsidies for critical areas of the economy, manage relations with the European powers, build military infrastructure, and engage in a trade war with naval blockades. All these systems are intricately connected and provide plenty of ground for creative thinking, theorycrafting, and planning. Once players get into the flow of the game, they’ll find that the gameplay is just as addictive as a good round of Civilization. In addition, Grand Tactician does find a solid balance between micro and macro management, courtesy of the hands-off economic system and plentiful army orders that gives players the opportunity to lay out and execute their plans effectively. The real-time approach to the strategic layer also gives the campaign a sense of dynamism and helps keep it lively, while also emphasizing sound timing and extensive planning. One area of strategic gameplay that’s unfortunately utterly broken is naval combat. I’ve consistently observed fleets of tiny river boats defeat full-sized squadrons of powerful frigates and their support ships with absolutely no convincing explanation given. This broken state comes from a combination of poor balancing and the game doing a terrible job of relaying critically relevant information. Generally speaking, the AI is a bit of a mixed bag on the lower difficulties as it’s way too passive and easily overwhelmed. WWE 2K22 

Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl
Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl

On higher difficulties though, players will definitely be in for a challenge. The real-time tactical battles are the most successful component of Grand Tactician. Combat is modeled quite authentically, capturing the challenges of operating a massive army as a sluggish machine that needs time to rev up and get going. All the battlefields are based on real Civil War battle maps and geography, which will provide a huge variety of terrain to fight over with great potential for maneuvering, flank attacks, massive frontal assaults, and all sorts of clever tactics. There are a couple of minor gripes that slightly detract from the tactical experience. In the developer’s overzealous bid for realism, battles end up feeling unevenly paced with many periods of unengaging downtime. Battles could have significantly benefited from a few extra time acceleration options to minimize such down time. The other gripe is the treatment of battlefield fortifications, as they are too readily available for all infantry to construct, especially in the early stages of the war. This does break some historical immersion as constructed battlefield fortifications became more prominent towards the latter part of the Civil War. More importantly, from a gameplay perspective, the ease of fortification construction can lead to samey and uninteresting battles, reminiscent of the first World War, about 50 years too early.

On the strategic layer

Alas, Grand Tactician’s great gameplay gives way to serious and egregious issues found in the horrendously inefficient and fiddly UI, complete lack of a functional tutorial, and poor presentation of information. Many hardcore wargames are already plenty dense in their inherently complex systems, and there’s no excuse for making the barrier to entry higher than it needs to be, especially if the game is trying to find an audience and expand. If anything, these are areas where hardcore wargames need to innovate within and Grand Tactician fails completely in this regard. To add insult to injury, there are a host of graphical glitches, UI bugs with plentiful menu lockups, and awkward controls. Players will spend an inordinate amount of time fighting the game itself rather than fighting their actual AI opponent, keeping them away from the meaty decision-making core of the game. The classic strategy game design mantra of “easy to learn; hard to master” seems to have been lost in the production of Grand Tactician. Performance-wise, while not a hugely taxing game, I constantly encountered frame stuttering on the strategic map when panning around or quickly zooming in, indicating that Grand Tactician clearly needs more optimization. The options menu is a mixed bag, mostly lacking a full list of rebindable hotkeys and advanced graphical options. It also desperately needs a functioning font size slider, as some text is way too small to easily read. The worst options menu offender though Xenoblade Chronicles: Definitive Edition Switch NSP

Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl
Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl

is that UI scaling is broken with some menus going beyond the monitor’s borders if scaled too high. Luckily, Grand Tactician was bereft of any crashes during my playthrough. Ultimately, Grand Tactician ends up being a run-of-the-mill hardcore wargame that fails to find an innovative breakthrough for its subset of strategy games. While it’s inarguable that Grand Tactician’s representation of history is mostly excellent and the gameplay is both authentic and addictive, the mountain of issues players will encounter and the effort needed to get to that solid core is prohibitively steep for a wide swathe of strategy enthusiasts. Ultimate General: Civil War remains the more enjoyable and definitive US Civil War-set strategy game overall. Instead of feeling like a William Tecumseh Sherman or a Ulysses Simpson Grant while making sweeping ambitious plans and seeing them to fruition, players will feel more like Union rank-and-file soldiers at Fredericksburg facing the near impregnable Confederate positions along a stone wall. At its current price point, I can only recommend Grand Tactician to players excited about the setting or those who are comfortably familiar with similar hardcore wargames. Developed by a small team led by Oliver Keppelmüller, this is one of those indie projects that simultaneously blows you away, but also leaves a bittersweet aftertaste as you discover all of the rough edges waiting to be ironed out, even after 13 months in beta.

Pivotal battles

The vision of this game is incredible; it sets out to offer a Hearts of Iron-style experience dedicated to this one conflict. You can choose to fight the entire war, starting just before fighting breaks out in 1861, or you can choose start dates in later years up to 1864, with each offering a different strategic set piece to engage with. But for all the praise I could and will heap on it, and much though I may feel like an asshole for pointing out flaws in indie passion projects like this, it does have quite a few of them, and it’s worth being honest about that. The frontlines map mode doesn’t seem to work, the field guide isn’t as helpful as you need it to be, the pre-war build-up in 1861 is static and uninteresting. Then there’s the fact that AI pathfinding in battles is kind of clunky, and the economic and policy systems are just kind of there – the former doesn’t have any significant bearing on how you play the game, whereas the latter doesn’t explain itself very well. It seems to want to act as some kind of tech tree to pace the progress along historical lines. But for every flaw, there’s a gem. For every irritated tic, a moment of joy. Arranging your forces’ order of battle is an armchair general’s wet dream. The delayed order mechanics are a welcome change from the norm, even if they take some getting used to. I imagine for American Civil War aficionados the effect is perhaps more pronounced and the details appreciated to a greater extent. Yakuza Kiwami 2

Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl
Grand Tactician The Civil War (1861-1865) Free Download Unfitgirl

I had a wonderful encounter in my first real-time battle. As the Union, I had one infantry brigade guarding a bridge crossing – the same crossing that the Confederate AI tried to ram their whole army through. This single brigade managed to hold the line until I could get more troops in the area, although I was still vastly outnumbered. A well-timed charge from a reinforcing brigade, plus flanking from another crossing, allowed me to wipe out an entire enemy brigade and force the entire army to retreat. On the campaign map – while I wrestled with various mechanics around readiness, movement, and logistics – I managed to advance deep behind enemy lines, pincering Confederate armies at will and generally having my way with the west coast. The game doesn’t make it easy at times, but there is magic to be found here if you have the patience. On balance I think it’s fair to say that while Grand Tactician is Good(™), it’s a bit raw. Tutorialisation is currently delayed because the game keeps evolving, and there’s a fair amount of work left to do on the AI. These feel like fairly fundamental things to still be working on, once again raising the old Early Access canard of customer expectations and when a game merits a ‘version 1.0’ label, but let’s not get into all that again here. The official post-release roadmap states the developer will focus on more maps, mechanics that let you affect economic development, and rare weapons, along with visual improvements and other new features.

Yes, the reenactment videos by LionHeart FilmWorks are spiffy, but the use of colorized photography from the war (especially the leaders), etched brass or tin icons, period cartography, rustic western design, hell, even cursive text in dispatches, really exudes War Between the States ambiance. On the battlefield the troops are quite animated, some loading, firing standing, firing kneeling and gun fire actually displays sparks from the rifles and cannon as well as billows of smoke. Being a beta, however, meant that I have no access to any detailed players manual. What is provided for the strategic game is superficial, and nothing is provided for battles. Thus, I am still plodding through two campaigns and four different battles learning as I go using a “point, click and let’s see what happens” advanced education methodology. I have yet to finish any, though I will say the Battle of Bentonville scenario is by far my favorite. I have learned a lot and this is a ‘first look’, so let’s investigate some particulars. This part of GTCW is played in ‘no kidding’ real time or up to 10x thereof, and the player assumes the role of either the president of the United States or the president of the Confederacy. The overall objective is simple; destroy the morale of the other side’s population, though midterm objectives like institute a blockade of all Confederate ports is part of the process getting there.

Add-ons (DLC):Grand Tactician: The Civil War (1861-1865)

Requires a 64-bit processor and operating system
OS: Windows 10 64bit
Memory: 6 GB RAM
Graphics: 2 GB
DirectX: Version 11
Storage: 10 GB available space
Sound Card: supported

Requires a 64-bit processor and operating system
OS: Windows 10 64bit
Memory: 6 GB RAM
Graphics: 2 GB
DirectX: Version 11
Storage: 10 GB available space
Sound Card: supported

NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES

  1. Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
  2. At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
  3. Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
  4. Click Apply then OK.
  5. Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
  6. In the Program Files folder, find and open the folder for your game.
  7. In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
  8. Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
  9. Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
  10. Once complete, try opening the game again

NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED  RYUJINX EMULATOR

  1. First you will need YUZU Emulator. Download it from either Unfitgirl, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
  2. There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
    Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
  3. Create a folder called “keys” and copy the key you got from here and paste it in the folder.
  4. For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
  5. Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
  6. Download any ROM you want from Unfitgirl, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
  7. After that double-click into yuzu and select the folder you put your game folder in.
  8. Lastly double click on the game and enjoy it.

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