Dust An Elysian Tail Switch NSP Free Download
Dust An Elysian Tail Switch NSP Free Download Unfitgirl
Dust An Elysian Tail Switch NSP Free Download Unfitgirl It’s crazy to think it’s been six years since Dean Dodrill’s enchanting anthropomorphic action-RPG first slashed its way into our lives. Back when Xbox 360 – of all places – was the place to be for up and coming indie talent, Dust: An Elysian Tail emerged as a bright new addition to the Metroidvania genre long before it became the overcrowded corner of the industry it is today. So, considering it’s appeared on every platform known to man (kitchen sinks included), it’s finally time for this memorable gem to make its mark on the Nintendo Switch. It’s a testament to Dodrill’s talent that you really wouldn’t know this was a game first released in 2012. The speed and precision of its combat – which offers you a seemingly simple set of moves that gel together to create a flurry of fluid combos – still feels empowering from the opening moments to the final boss fight. The art style – falling somewhere between Studio Ghibli production and a ‘90s Disney animated movie – brings every corner of its world to life in a way that simply refuses to date. In an age where so many developers opt for pixel art over anything else, the game’s cartoonish aesthetic is as refreshing as it was on Xbox Live Arcade all those years ago. Unfitgirl.COM SEXY GAMES
If you’ve never played Dust: An Elysian Tail before (seriously, where have you been?) then you’re in for a treat. The game follows the journey of the titular Dust, a cat-like warrior who awakens with a serious case of memory loss (you know, as heroes tend to do in these sort of situations). After discovering a sentient sword called the Blade of Arah – and its guardian, a wise-cracking flying critter called Fidget – our feline hero heads out to recover his memories and, time permitting, save the land from the armies of the evil General Gaius. It’s not the kind of story that’s going to break any great traditions or shed any notable fantasy tropes, but it’s kept from falling into mediocrity by a mostly on-form voiceover cast and decent dialogue. When matched with the striking visuals, you’ll find Dust, Fidget and Arah make an intriguing team while most of the NPCs you meet feel like actual characters rather than stock quest-givers. It also means you’re more likely to keep up with the story, since you’re less likely to skip through dialogue exchanges. The meat and potatoes of the Dust experience – yes, we’re finally talking combat – remains a nd it’s a rip-roaring example of how to give the player a simple set of moves that offer enough options to make them feel truly powerful. You can slash your sword with ‘Y’ while ‘X’ performs a Dust Attack. On its own, this is a marginally powerfully spinning move that can grief enemies if they stray into its AOE. Fidget can also fire a few bursts of energy with ‘A’. On their own, these moves aren’t that powerful – that is until you start chaining them together. Then the real fun begins.
A traditionally-animated action-adventure tale, now in gorgeous 1080p
Pressing ‘A’ then holding ‘X’ will turn Fidget’s mostly harmless attack into a fiery barrage of projectile death as your spinning blade sends them ricocheting around the screen. You can also dash around the screen by jumping and pressing ‘X’ – perfect for tracking and punishing the myriad flying enemies the game will throw at you throughout. You can even press ‘Y’ while in the air to slash enemies some more, or ‘X’ again to catch a foe and slam them to the ground. The caveat that stops you from just spamming your Dust Attack ad nauseam is a timer that will heavily damage Dust if he uses this attack in its many forms for too long. If Dust starts to glow red and the screen starts to shake, you’ll need to let go and rest for a few seconds. It’s a neat way to force you to economise your offence, and with the power to dash left and right (with ‘ZL’ or ‘ZR’ respectively, or by moving the right analog stick) you always have options to evade attacks if you’re paying enough attention. You can even parry any enemy attack by pressing ‘Y’ just as an enemy strike connects; doing so will briefly stun a foe, which can make a big difference when you’re facing one of Dust: An Elysian Tail’s many giant baddies. As a Metroidvania-style game with a heavy dose of RPG mechanics, there are all the hallmarks you’d expect from a 2D action-platformer. Every region of the game is broken into separate areas, each with their own multi-tiered sections that hold secrets and chests that can only be reached once you’ve unlocked a new ability and returned later to retrieve them. Aliens vs Predator
You’ll gather XP and level up, then spend the gems you earn to increase all your usual stats from your health bar to the damage you dish out. They’re not systems that rewrite the formula, but they do the job when it comes to quantifying all that combat into tangible progress.It’s still a shame those RPG mechanics fail to bring anything notably different to the game’s engaging formula – compared to the refreshing precision of its combat and the enchanting direction of its art style, it’s one of the few areas that feels a little too safe. Also, Dust: An Elysian Tail’s boss battles are still a bit of a letdown. They’re not terrible, just a little uninspiring, which is a shame considering how much fun it is to chain a fluid combo of death on regular enemies.While a handful of legacy problems persist onto Nintendo Switch, those issues aren’t enough to conceal Dust: An Elysium Tail’s true quality. With a beautiful world to explore, an intriguing cast of characters and a combat model that’ll make you feel like you’re starring in an anthropomorphic version of Crouching Tiger, Hidden Dragon, this is an indie gem that’s still as fun and rewarding as it was when it first slashed its way onto the scene – despite some small niggles.I’ve always believed that 2D got pushed aside before its time had truly come. New tech arrived and forced things forward, leaving us to wonder what kinds of two-dimensional games might have been made with more powerful hardware to back them. Dust: An Elysian Tail, is a great example of such a game. Hand-drawn and animated by one lone developer, it’s a beautifully penned love letter to fans of the Metroidvania sub-genre. Whether you play for an absorbing story, exciting combat, or the joy of exploration, Dust has you covered.
Action-packed nonlinear platforming rewards exploration and experimentation
The first thing you’re likely to notice when you start the game up is how it looks. Your journey begins in a magical glade, and brings you through dimly lit ice caverns, long-dead forests, snowcapped mountain ranges, and more. Each pops to life with a painterly beauty rarely seen in modern gaming. Dynamic weather effects and subtle use of ambient lighting provide a strong sense of mood in each new environment you visit. And as memorable as the locales are, the characters that inhabit them are even more so. The cast is populated by a variety of talking animals, strongly reminiscent of the Don Bluth animated films of the ‘90s. Their outlines are basic, but their exaggerated features and well-designed costumes make each of them stand out, none more so than the titular main character, Dust. We often underestimate the importance of a visually appealing main character, but Dust makes sure we don’t this time. His tattered sedge hat and shimmering runed blade Ahrah make for an unmistakable silhouette. You’ll only need to control him in action for a few seconds before feeling connected to him. This is due just as much to his silky smooth animations as it is to the sheer responsiveness of the controls. He seems to dodge, leap, hack, and slash at a thought, making combat feel fluid the moment you jump in. Short though the move list may be, attacks can be chained into one another in a surprising number of ways, resulting in impressive looking dances of death that feel satisfying every time you pull them off. Alex Kidd in Miracle World DX Switch
Whether on the ground or in the air, your entire repertoire of attacks, parries, projectiles, and magic spells make for a good time when fighting the varied hordes of enemies you face during your adventure. Unfortunately, the same can’t be said for the boss battles, which seem substandard by comparison. Given the genre, you’d be forgiven for expecting screen-high bosses with an endless array of powerful attacks for you to dodge. What you get instead is a collection of villains no larger than your own character, who have but one or two rudimentary ways of attacking you. All of them, including the grueling, overlong final boss can be easily bested by flying back and forth while spamming magic attacks. It seems odd that a game possessed of such great imagination should be so banal in this regard. This shortcoming is made even more disappointing by the fact that the boss battles are so well incorporated into the story, which bears down with more thematic gravity than the game’s visuals would lead you to expect. Despite the genuinely funny banter between Dust and his flying companion Fidget, the plot regularly delves into issues such as redemption, morality during times of poverty and war, and the very nature of the soul. It’s all handled capably by a very strong voice cast that makes every character affecting in one way or the other. Dust isn’t simply another grim-faced, sword-wielding badass. He’s internally conflicted in a rather…unique sort of way, and I found watching him work through it genuinely engrossing.
Fully voiced cast and a deep, rewarding storyline
It’s rare for this kind of game to have such an extensive story, and combined with the quest, crafting and stat point allocation systems, it lends the game a sort of light RPG sheen. Many NPCs can give you sidequests which, when completed, net you a solid chunk of XP to level up with. Each time you increase your rank, you get to improve one of 4 core stats: health, attack, defense, and magic. Adding to the RPG feel is the crafting system, which has you searching for item blueprints and materials dropped off monsters to create powerful pieces of gear to augment Dust’s stats with. Both systems work well enough for you to gear your character towards your play style, but neither are sufficiently deep or rewarding enough to warrant trying different “builds” or farming for specific blueprints. And since most craftable items become available for purchase in shops shortly after you see their blueprint drop off monsters, the system’s inclusion can seem superfluous at times. The strange lack of a “New Game +” mode to carry over all your stats and crafted gear to a second playthrough further marginalizes the importance of the RPG mechanics. It’s still nice that they’re there, but in the long run they don’t add as much to the gameplay as they initially seem to.Still, these features are more or less icing on the Metroidvania cake. The core gameplay pillars all remain rock solid.
Platforming feels effortless, and each new area brings new hazards and light puzzles with it, ensuring that you stay on your toes. As you’d expect, revisiting old areas with new abilities yields generous rewards. The world of Dust is overflowing with hidden treasures, secret areas, and a series of challenge maps designed to test your skills to the max. It’ll take most players 12-15 hours to roll the credits while doing a minimum of exploration and backtracking, while completionists who want to 100% every area can easily push past the 20-hour mark, lending Dust: An Elysian Tail immense value for its $15 price tag.It’s hard to believe that such a content rich, well-polished title could be the product of one man’s hard work. Aside from the incredible orchestral soundtrack and savvy voiceovers, creator Dean Dodrill is responsible for every aspect of Dust. Sure, the RPG elements could have been stronger, and the boss battles are a bit of a letdown, but if those are the worst things about your game, you’re in pretty good shape. An Elysian Tail is a rare example of artisanal game craft. Conventional wisdom says that can’t happen anymore, but Dust proves otherwise. Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond. Alan Wake Remastered
At your disposal is the mythical Blade of Ahrah, capable of turning its wielder into an unstoppable force of nature, and the blade’s diminutive guardian, Fidget. Battle dozens of enemies at once with an easy-to-learn, difficult-to-master combat system, take on a variety of quests from friendly villagers, discover ancient secrets and powerful upgrades hidden throughout the massive, open world, and uncover the story of an ancient civilization on the brink of extinction as you fight to uncover your own past.
Add-ons (DLC):Dust An Elysian Tail Switch NSP
OS: 64-bit Windows 10 or MacOS 10.15: Catalina (Jazz)
Processor: Intel Core i7-4790 or AMD Ryzen 3 3600
Memory: 12 GB
Graphics Card: RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
VRAM: 8 GB
Storage: SDD (1 GB)
INPUT: Nintendo Switch Joy con, Keyboard and Mouse, Xbox or PlayStation controllers
ONLINE REQUIREMENTS: Internet connection required for updates or multiplayer mode.
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either Unfitgirl, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from Unfitgirl, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.